Undock the hierarchy panel and select the default camera.
Undock the property editor panel and click the triangle button next to the Default Camera.
Here you add various attributes. Select +TrackingPlayerController.
Enter Play Time and control the movable ball. Now the default camera will pan to follow the player controlled actor.
Click the triangle button next to TrackingPlayerController and select Remove Attribute.
Chase the Movable Ball with the Default Camera
With the default camera selected in the hierarchy panel, undock the property editor panel.
Click the triangle button next to the Default Camera and add the +ChasePlayerController attribute.
Enter Play Time and control the movable ball. Now the default camera will chase the player controlled actor from a specific distance and offset.
With the ChasePlayerController selected in the property editor panel, adjust the Camera Distance and Tracking Offset to change the default camera's chase behavior.
Click the triangle button next to TrackingPlayerController and select Remove Attribute.
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