- Select an entity
- Undock the Properties Editor Panel
- Ensure the MeshModel property is expanded
- If not, click the downwards arrow on it’s left to expand the list of properties
- Click on Materials
- Select the Underlined Material in the window on the right
- This will bring you to the property editor for the Material currently applied
- Select Specular on the menu on the left panel
- Open the property labeled Specular
- Change the Reflects Mode to Per view environment map
- Open the Fresnel Effect dropdown menu
- Set Enabled to true
- Adjust Power
- suggested range:
- Click on the Translucency item from the left list
- Select the Refraction drop down on the right side of the panel
- Set Enabled to True
- Change the Index of Refraction
- suggested range:
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