Learn the Basics
Learn Simmetri Bit-by-Bit
User Interface
- Keyboard Shortcuts
- Tool > Preferences: player controller input choices
- Camera pivot - rotate around objects
- Increase or Decrease the Scroll Wheel Sensitivity
- Keep a Property Panel Pinned
- Multi-Select in the World, Hierarchy, Browser
The Universe
Entities
See all 13 articles3D Models
Playable Actors
Interaction
Emitters
- Emit When Moved: Emitter "Moving" Property
- Node Emitter - the most creative node
- Particle Emitters: Overview
- What to Emit? - Change the Sample Property
- Emitter: Clone as Instance vs Copy
- Emit from Set
Physics
Creating / Constructing: Tips and Tricks
- Object-Relative Transforms: Local vs World Transform Frame
- Human Scale Helper, "Grid View," Align to Grid
- Advanced: Fusing and Mesh Modifying
- Hotkeys to Toggle Between Move, Rotate, and Scale
- Lock an Object in Place
- Change an Object's Scale
Terrain
The Look of the Environment
The Look of Things: Materials, textures and more
- Lights
- Working with Transparent PNGs
- Make a material from a JPG
- Translucency
- Changing Object Color
- Smoothness